About

Remote Shepherd is the capstone project for Long Shot Games, a group of five graduate students in RIT's Game Design and Development masters program. The game allows the player to step into the shoes of a group of vigilantes who have decided to put their skills gained as Marine Scout Snipers to use in cleaning their city of criminal organizations. This blog will track both the ongoing design and development of the project.

Thursday, February 24, 2011

Market Sniper Nest Concepts

Below are two concept drawings of what players will see from two of the three sniper nests in the Market mission. The first is from a billboard on the roof of a building a few blocks away from the market square. This sniper nest gives the player a view of the north side of the market that is obstructed from the other two nests' field of view. However this sniper nest is limited to only having a clear shot of this section of the market square.

Billboard Sniper Nest

The next sniper nest is situated on the top of the stairway access to a building’s rooftop. This sniper nest has a clear view of most of the market square; it's almost the opposite of the billboard sniper nest. However this nest has a poor shot on the section of the market square directly below it due to the magnification by the sniper scope.

Rooftop Sniper Nest

2 comments:

  1. I've been wondering...what will be the field of view for the snipers? For example, can they look up at the sky?

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  2. Each sniper nest will have a limited range in which the player can look around. We have not decided how narrow this range will be, but it will be similar to the limits of real snipers.

    As far as vertical range they will have about 10 degrees above them and the range below them would depend on how sniper is positioned. For example a snipe would have a small range if they were prone and a large range if they were standing.

    The horizontal range this will depend on how the sniper is positioned and what is around the sniper nest, but should be around 90-120 degrees. In the two examples the billboard would have a wide range because the sniper is prone with nothing in their way to move left of right. Whereas the rooftop would be narrow because they cannot move to their left much.

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