Remote Shepherd is the capstone project for Long Shot Games, a group of five graduate students in RIT's Game Design and Development masters program. The game allows the player to step into the shoes of a group of vigilantes who have decided to put their skills gained as Marine Scout Snipers to use in cleaning their city of criminal organizations. This blog will track both the ongoing design and development of the project.

Tuesday, March 29, 2011

Making Comic Book UIs

One of my jobs on this project is as UI design which has been challenging because of the comic book look of the game. All of the Menus and HUDs have to look like something a reader might find in a comic book. As such I have to find some reference material on panel layout, lettering and art styles. If anyone is interested in any of these topics here are a few places to look at.

1 comment:

  1. check out http://robot6.comicbookresources.com/2011/03/comics-college-frank-miller/