About

Remote Shepherd is the capstone project for Long Shot Games, a group of five graduate students in RIT's Game Design and Development masters program. The game allows the player to step into the shoes of a group of vigilantes who have decided to put their skills gained as Marine Scout Snipers to use in cleaning their city of criminal organizations. This blog will track both the ongoing design and development of the project.

Sunday, January 30, 2011

Alley Concept

The non-lethal version of mission 3 takes begins in a small parking lot next to a local church. The organization of middle class citizens trying to clean up the city are getting ready for one of their charity events the following day at the church. Without warning, a group of gang members surrounds the parking lot and begin firing at the citizens. The citizens try and run away to the police station just a few blocks away. In order to get to the police station the citizens run through a series of alleyways all the while dodging bullets from the gang members.

1 comment:

  1. A friend of mine who's collected many comics for many years has some suggestions on "gritty crime drama:" "From Hell," which is about Jack the Ripper; the metahuman cops in "Powers"; Frank Miller's "Sin City"; and some Batman-related titles by Ed Brubaker ("Detective," "Batwoman" and "Catwoman," plus some "Daredevil"). The subgenre was especially popular in the late 1940s, just as noir films reached their peak.

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